September 8, 2014 Leave a comment
According to the details gathered by GamesMaster, ‘Resident Evil: Revelations 2′ is suppose to continue the style of its predecessor and return the series to its horror survival roots.
Resident Evil 5 was a commercial success while many were disappointed over its heavy dependence on the action concept. Its success was followed by the train wreck of a game that was called Resident Evil 6, which was panned by gamers and most critics. Capcom attributed the failure of Resident Evil 6 along with several other games to their core fans being too old, an insult that was meet with a massive backlash from the gaming community.
Flash forward to the Summer and Capcom announced that an HD remake of Resident Evil was in the works and set to be released in 2015 for all major consoles. Along with the announcement of Resident Evil: Revelations 2, it appears that Capcom is actually listing to its fans and it could be rewarding in the years to come.
Its understandable that Capcom does not want to churn the same game every year while looking for new ways to innovate the series, but forcing co-op into a game has not worked out all to well for them. Go unto any forum and its easy to see that gamers have despised the shoehorned co-op feature
Resident Evil 6 being the obvious example of how the co-op system was an utter failure in innovating while its feature in other the games was ignored by players. Unless its included as a side-game, Capcom is better just abandoning the concept of co-op in future Resident Evil games.
Resident Evil has always been the inspiration for horror games but major titles in the last few years have not been trying to force co-op onto the player. Dead Space and Alan Wake did not have to shoehorn co-op to be successful while the upcoming Alien Isolation is more focused the player trying to survive the horror scenario.
If Capcom is really interested in expanding the Resident Evil universe to the multiplayer world than it would be better to develop an open world MMORPG set in Raccoon City. The game could take inspiration from Grand Theft Auto: Online and DayZ while in the context of the Resident Evil universe.
Capcom is on the right path to restoring the series to its horror survival root but if it hopes for Resident Evil to be the example for other games to follow than they really need to abandon the concept of co-op in future titles.
Written for Digital Journal
Original Article: Op-Ed: Capcom needs to stop forcing co-op into every Resident Evil game