Review: ‘F.E.A.R. Online’ brings the horror icon to the multiplayer world – 10/27/2014

FEAROnline

The concept of a free-to-play multiplayer game based on the iconic horror shooter may at first feel difficult to comprehend, but ‘F.E.A.R. Online’ is able to capture the series essence in an online environment.

Following the destruction of the Origin Facility in the first game, Fairpoint City has been overrun by demonic creatures led by Alma Wade while the Armacham Technology Corporation (ATC) is trying to cover up its involvement with an army of mercenaries. The government response by deploying the Task Force to eliminate the demonic presence and recover evidence of ATC’s involvement.

Its hard to imagine how a MMO game could be developed given the fact that the F.E.A.R. series was more of a single player game. To overcome this obstacle, the devlopment team created a Co-Op game with a story that runs parallel to the events of F.E.A.R. 2: Project Origin.

The Co-Op missions are several different scenarios where up to five players must complete a series of objectives while battling swarms of Abominations along with squads of Replica soldiers or ATC mercenaries. The players start by achieving simple tasks (like bomb defusing) but as they progress more challenging tasks need to be accomplished.

However, no multiplayer game is complete without featuring classic modes like team deathmatch.

Players will earn experience after each game which will help them level up and gain access to new weapons. They will also earn points that can be used to purchase new weapons and gear or customize what they already have.

Unfortunately the game has a few issues that keep it from being perfect but they are flaws that can be overlooked. The biggest problem is how often it tries to milk the player to pay for gear or characters that could be used for a limited time.

Gamers can earn or purchase gear with points, but they have time limits on how long it can be used before it has to be repurchased. However, the need to purchase gear will not interfere with the overall playing experiences as a real gamer would not need to waste money on such trivial novelties.

One problem that is out of the developers’ hand is the community’s obsession with team deathmatch. Despite its amazing co-op gameplay, its hard to find or start a game due to the lack of players. However it’s real easy to find a game of deathmatch with plenty of players available to play.

Death match is fun but the co-op story offers gamers such a unique experience that it’s a real disappointment that many prefer to play the same deathmatch that could be found in every other multiplayer shooter.

Just in time for Halloween; F.E.A.R. Online is not only one of the best free-to-play shooters but also an ideal follow-up to one of the most iconic horror games of the Seventh Generation era.

Final Score: 4/5

Written for Digital Journal 
10/27/2014
Original ArticleReview: ‘F.E.A.R. Online’ brings the horror icon to the multiplayer world

Advertisements

About Stan Rezaee
I'm a writer from San Jose who has contributed to several online and print publications.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: